#Wrc 9 ps4 review code#We reviewed the Switch version with a code provided by the game’s publisher.I’ll preface this review by confessing upfront that I’m not much of a rally racing game guy I flirted with the Colin McRae Rally series in my younger years and gave Dirt Rally a go in VR, but I tend to gravitate more towards arcade-skewing racers like the recently-released Dirt 5.īut the positive early word on WRC 9′s implementation of the PS5’s DualSense controller drew me in immediately, and I’m so glad it did. WRC 9 is available on PS4, PS5, Xbox One, Xbox Series X/S, Switch and PC. WRC 9 on Switch is still a compromised experience, but it’s the best that’s available for now. The handling is a little bit better, the three new rallies are great, and while there’s still no online multiplayer, the Clubs system at least lets you engage in healthy competition with others. If Switch is your format of choice and you really love rally games, however, then it’s well worth picking up, even if you already have WRC 8. It boils down to this: if you have any other format on which WRC 9 is available, you’re better off getting it on that rather than Switch. Needless to say, there’s plenty to get stuck into. there’s a also a challenge mode, and a test area which you can freely drive around to your heart’s content. There’s a wide selection of cars, too, including a healthy number of new classics. Outside of career, you can take part in a season without any of the career trappings if you wish, or enjoy a quick blast through any of the game’s stages – the inclusion of New Zealand, Kenya and Japan means that there are more than ever. The variety of activities on offer really does help keep you invested. There are training sessions to complete, extreme weather challenges that test your ability to drive a damaged rally car in harsh weather conditions, and more. An event scheduling system means you’re not just taking part in one rally after another, either. It’s up to you whether you start at Junior WRC level or jump straight into WRC 3, and from there it’s all about building your reputation and team while impressing on the track and efficiently progressing R&D. It will certainly add some longevity to the experience for those interested.Īs ever, the real meat of WRC 9 is the single-player career mode, which is brilliant. The Clubs feature has made it over, however, allowing you to create competitions with your friends or join those open to anyone. Disappointingly, the online multiplayer situation is the same in WRC 9 as WRC 8 as well, in that it’s not available. Play in handheld mode and you won’t mind the visuals too much, but play docked and the corners cut to get to the game working on Switch at an adequate frame rate are even more apparent.Īlso like WRC 8 on Switch, loading times are still rather long, and you’ll once again find yourself wanting to turn down HD rumble as soon as you start playing in handheld mode – the effect is way too strong by default and it makes a horrendous noise while you’re playing. Sometimes you might be taken aback by a scenic view, then, seconds later, be left aghast by a section that woefully barren. The cars are decently detailed, but the environments which you speed though in them are a mixed bag. In fact, compared to their more powerful console counterparts, you could call WRC 8 and WRC 9 on Switch ugly at times. Visually, you perhaps won’t even notice any difference, which is disappointing as WRC 8 really wasn’t a looker. Though understand, the improvements on last year’s WRC 8 are incremental. And the latest entry, WRC 9, is undoubtedly the best. Still, if you want a serious racing game on Switch, the WRC series is the way to go. The fact that the Switch doesn’t have analogue triggers just rubs salt into the wound – just how do you achieve measured throttle or break control? Games like WRC 9 let you map those functions to the right analogue stick if you like, which is nice, but not everyone will want to get on board with that. It’s hard being a serious racing game fan if Switch is your format of choice.Ĭut down visuals mean that it’s harder to get immersed in the high-octane action, and, running at 30fps, the controls aren’t quite as responsive as is desired.
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